Making animals

I have always been fascinated with puzzles, and therefore as an artist also in cubism. Where an image is shattered in many sections trying to view the subject from many angles at once, creating in a flat surface a viewing experience unlike any other.

In my technique of making things in relief form I also try to make the viewing experience unique. With the pieces actually being cut out and the third dimension of a usually flat surface being present, my work responds to the room and the viewer in a new way.

Making animals in the way that I do, it really is a puzzle. Especially when making six of them at once. At that point there is an overwhelming feeling of chaos. The amount on pieces is actually depressing. But as I start to put every piece through the process things become clearer. Every piece has to be sanded, placed, stud-welded, primed, sanded again, painted and then mounted.

When making more than one at a time I do the same process to everything at the same time. This of course saves time, but it is also more tedious since the every part lasts six times longer than if I was making only one. The hard part in the beginning is finding the piece I’m looking for.

The biggest timesaver on making all at once is with the painting. Because every piece has the same primer, and there are more pieces than usual that have the same color I save a lot of time. Of course there is also more room for errors, but with some planning I have avoided any big ones.

Putting all the pieces together is really fun. From the first sketch to the finished product is a long process, and when I finally see it come to life it makes it worthwhile.

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